It can calculate the slope, distance, and midpoint of figures, find their areas, perimeters, surface areas, and volumes as well. It can also convert from Metic to Standard(Mass/weight and distance/length) and vice-versa, find the kinetic and potential energy of objects, convert from Calories(physical) to Joules and vice-wersa, find the energy of antimatter, and find machine effiancy. It can can complete geometric functions, convert tepmerature between Fahrenheit, Celcius, Kelvin, and Rankine. 95 by Purple Heart Technologies Blah Tools is an All-In-One tool. I do not recommend the downloading of this file if you have SciTools already.īlah Tools version. The only advantage that this program has over SciTools is that it is much smaller. It will do most of the conversions found on the FLASH app SciTools. This is a simple TI-BASIC program that was made by request. It's extremely easy and fast to convert between different units-the answer is updated instantly and automatically as you type. However, what makes Batch Convert different-and what gives it its name-is that it's intuitive. Yet at only 2,977 bytes, it's still one of the smallest in size. With 1,170 different conversions among 132 units spanning 15 conversion modes (everything from length and volume to electric charge and radioactivity), Batch Convert is one of the most complete unit converters out there. Please use, study, and modify this program for your own needs. This program converts values of length, area, volume, and temperature from English to Metric and back. Great for converting weight of premature babies from grams. If SciTools is taking up too much space and you don't know what a vector calculator is anyway, give this program a shot.Ĭonverts grams to pounds and ounces. Also amps to horsepower.Īn ASADP Program - This program converts most metric values to imperial, and back. Up to TI-83/84 Plus BASIC Science ProgramsĪ program to convet between SI and standard units for temperature, distance, volume, and mass.Īmps123 is a program that converts horsepower to amps. Icon legend: File with screen shots File with animated screen shots File with reviews Featured programs Click a folder name to view files in that folder. Metric Conversions with 31,338 downloads.Ĭlick a filename to download that file. TI-83/84 PLUS BASIC SCIENCE PROGRAMS (UNITS AND CONSTANTS) TI-83/84 Plus BASIC Science Programs (Units and Constants) TI-83/84 Plus BASIC Science Programs (Units and Constants).
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Russia ostensibly agreed to back Serbia against Austria-Hungary because it was a fellow Slavic state but Andrew Jarboe, a history professor at Berklee College of Music who co-edited Empires in World War I with Fogarty, suggests Russia was also motivated by imperial interests in the Balkans. After the assassination, Austria-Hungary accused neighboring Serbia, another nation in the Balkans, of assisting Young Bosnia and declared war on Serbia. It was this occupation and annexation that the revolutionary group Young Bosnia was protesting when it assassinated Archduke Franz Ferdinand, the presumptive heir to the Austria-Hungarian throne. Austria-Hungary took advantage of the Ottoman Empire’s retreat by occupying Bosnia-Herzegovina, a region in the Balkans that the empire annexed in 1908.įranz Ferdinand, archduke of Austria, and his wife Sophie riding in an open carriage at Sarajevo shortly before their assassination. The Ottoman Empire had previously controlled much of the Balkans but lost most of its territory there in the 19th century. On the eve of World War I, the three empires’ borders converged at the Balkans-a region in southeastern Europe that the empires viewed as strategically valuable, and played a major role in the start of the Great War. In contrast to most of the Western European empires, the Austria-Hungarian, Russian and the Ottoman empires were contiguous, with territories connected to each other by land. And so that made them hypersensitive to any competition.”įrench and British fears about Germany’s empire-building are part of what drove European nations to form alliances and informal agreements in the decades leading up to World War I, dividing Europe into roughly two opposing camps. Although Germany was nowhere close to achieving this, Fogarty says, “the British couldn’t even tolerate the idea of a threat to their naval supremacy, because they had an empire to secure. Great Britain was also concerned about Germany’s attempt to build a navy that might challenge its own. “What happened, though, was that they were conditioned to think of each other as competitors,” he says, “and to think of the world as this zero-sum game in which the French pursuit of empire could only come at the expense of the German pursuit of empire.” “France and Germany did not go to war over Morocco,” says Richard Fogarty, a history professor at the University at Albany and co-editor of Empires in World War I: Shifting Frontiers and Imperial Dynamics in a Global Conflict. For example, France and Germany, two main rivals during World War I, competed with each other for control of Morocco in the decade before the war. Although colonialism in Africa wasn’t a direct cause of World War I, it helped create an environment in which European empires thought of themselves as rivals who could only succeed at the expense of other empires. The European empires that invaded Africa saw colonization as a way to exploit forced labor, extract resources and become more powerful in relation to other European empires. After the legal abolition of slavery, new technologies like steamboats and quinine allowed Europeans to invade much more of the continent. In the centuries before the Scramble for Africa, European empires had invaded African coastal nations to capture and enslave people but mostly hadn’t managed to invade farther inland due to navigational difficulties and the threat of diseases like malaria. Most of this colonization happened after 1880, during a period known as the Scramble for Africa or the Partition of Africa, in which European empires competed with each other for control of African territories. Senegal became a colony of France in 1895.īy the time World War I began, almost all of the African continent was under some form of colonial rule by Great Britain, France, Germany, Italy, Belgium, Spain or Portugal. French soldiers on the streets of Senegal, circa 1900. Regular updates and new vehicles won't make you bored. *** FINISH IN FIRST PLACE *** Battle against real players in PVP mode from all over the world. ***REGULAR GAME EVENTS*** Take part in unique in-game events, and get rare rewards and extra experience for completing them! Open up new and exciting horizons in the game! Explore many different battle arenas to gain an advantage over your opponents. *** ASTONISHING GRAPHICS*** Spectacular effects, gorgeous landscapes in the gaming arenas, and the post-apocalyptic atmosphere. Fight under the flags of post-apocalyptic groups that will reward you with new parts and special skills! *** FACTIONS*** Engineers, Nomads, and others. Choose any guns and combine them to achieve max power. *** HUGE ARSENAL OF WEAPONS*** Machine guns, rocket launchers, big caliber cannons, and even miniguns. It's, for example, a reason why there is no legal way to play Lost Ark in Ukraine. FYI Ukrainian players has been assigned to the RU regions by default since like the times online games became a thing. Take up a sniper position and shoot the enemy from afar, or engage in close combat. Ukraine region will be moved to the RU servers from EU after the things over I guess. *** UNIQUE DAMAGE MODEL*** Shoot off any part of the enemy's vehicle – immobilize it or leave it defenseless. Hundreds of parts and millions of combinations! Modify your battle vehicle with new parts that you can get in PVE mode by destroying bots or in PVP mode by defeating other players. *** BUILD YOUR UNIQUE VEHICLE*** A heavy armored vehicle, a nimble buggy, an all-purpose wagon, a combat robot or a tank – create a ride that fits your style of gameplay. Ruthless post-apocalyptic battles will demonstrate who is the best driver! Create or join clans and play with friends. *** FIGHT IN A TEAM *** Join PvP battles for 6v6 players or take part in PVE mode. Build your own full-metal monster and turn your enemies into scrap in a post-apocalyptic war! With indestructible tanks and powerful weapons, it's up to you to claim victory in the multiplayer arenas. Fearless raiders in deadly armed vehicles fight for resources and dominance. The mad post-apocalyptic world has turned into a huge battlefield. Feel the fury of mad car battles for resources and victory! Fight under the flags of post-apocalyptic factions they will reward you with new parts and special abilities. 6 players in a ruthless post-apocalyptic world or challenge waves of computer opponents in PvE missions. Each of these builds has its advantages and disadvantages, and the choice of the build depends on individual preferences and tactics. Includes free vocabulary trainer, verb tables and pronunciation. At the beginning of the game, you can choose one of three craft: with caterpillar tracks, spider legs, or wheels. Look up the English to Polish translation of cross out in the PONS online dictionary. Build your indestructible battle сar, win in vehicle combat, PvP & PVE battles!Ĭrossout Mobile is a legendary MMO-action game for your mobile device. New import features make it easy to bring in a series of images from any 3D or live-action sequence to combine with your 2D animation, and you can print these images with registration marks to use for reference while drawing. New tools make drawing easier and now you can cut or copy part of one image and paste into another with scaling and rotation to help in the animation. And now you get 20 levels of undo and redo so you can experiment to the full extent of your creativity. Once you've got the big areas painted, the new AutoFinish feature can paint the rest of the drawing for you by filling any unpainted areas with the color from the nearest painted area. And if FlipBook finds a small gap in the line while filling, it can close the gap and correct the fill. FlipBook 4 can display the lines from all of the levels that a character may be spread over and the fill will stop when it hits a line from any level. The new "Boomerang" feature lets you edit your images in Photoshop (or any other paint program) for unlimited power and versatility without leaving FlipBook. And the full screen playback and realtime WYSIWYG video output let you see exactly what your movie will look like on a PC or a TV. Mid-scene start and stop points let you concentrate both compositing and playback to any part of the scene. Scenes open up to 10 times faster, and the new preview modes composite at least 300% faster. Virtually every aspect of the program has been enhanced. has released FlipBook 4.0 offering greater speed, power, ease-of-use and more affordability. Golias and Shandon-whom Golias has dubbed "Silverlock" due to a white streak in Shandon's hair-make landfall on another island where Silverlock runs afoul of a touchy sorceress. The two men soon reach an island where they narrowly escape the gastronomic attentions of cannibals. The ship Shandon is on-the Naglfar-suddenly sinks and Shandon finds himself sharing a piece of storm-tossed flotsam with a man who calls himself Golias. Shandon is an unhappy and fairly unlikable man who, despite being unhappy, is convinced that his degree in Business Administration constitutes everything he needs to know about the world and life in general. Silverlock begins by introducing the reader to the protagonist, a man named Clarence Shandon. I might add, having read further accounts of his life-including one by his daughter, Celia-that he was a passionate, talented man of sharp wit who loved the written word and fine whiskey. Regarding Myers himself, I sketched out his biography in a previous blog post. To honor the occasion, I'm going to take a look at his most famous novel, Silverlock. Today marks the one hundred and fifteenth birthday of John Myers Myers. A galloping narrative, endlessly inventive people you must love or hate but can never be indifferent to humor that ranges from the cat-subtle to the uproarious discoveries, achievements, battles, feasts, drinking bouts, lovemaking, unabashed joy, celebration of life-what more do you want?" - Poul Anderson, 1979 "There are few such glorious romps in all the world's literature, and surely none that surpass. The city had also experienced French colonialism. New Orleans seemed immediately familiar to this new immigrant community. These major events shook up entire communities, transforming the way they eat.Īfter the Vietnam War, Nguyen’s parents ended up in New Orleans, where many Vietnamese refugees were largely housed together, sponsored by the Catholic Church. Vietnamese refugees transform Louisianan foodĬhef Nini Nguyen said Viet-Cajun food arrived when a large group of Vietnamese refugees came to Louisiana after the Vietnam War, but this phenomenon didn’t truly take off until after Hurricane Katrina. Over time, this evolution turns into its own type of food, he said, in the same way the Hawaiian plate has become its own cuisine, or the way Italian American food was established.įor now, Choi said this is a new culture that we’re witnessing: “When people (got) into this taco, it felt for the first time, like L.A. Whether he’s making slippery shrimp, shaking beef or kogi tacos, Choi said his food is a mutation of original dishes that do not look like the names they are given. He said the Kogi BBQ truck “channeled all the history and ancestry of street food – the loncheras and the taqueiros – we came from that culture.”Ī Kogi short rib taco. He remembers aunties and mothers of neighbors and friends, cooking and selling their food on street corners. It is a “psychedelic intersection” of cultures found in the specific 3-mile radius of Los Angeles’ Koreatown, making it distinctly “ Los Angeles food” for, and by, American children of immigrants.Ĭhoi told CNN his food is an amalgamation of traditional flavors found in this region, including culinary traditions from Korea, Central America, certain parts of Mexico and Bangladesh. The Kogi BBQ taco truck isn’t simply fusion, as chef Roy Choi describes it. Here’s a look at how some of them came about. Each of these creations marks a distinct era in US immigration – while some are fading, others are now taking off. These intercultural collaborations tell a unique story, from adapting a plate of chow mein for European palates in the early 20th century to combining Korean barbecue with Mexican tacos nearly 100 years later. One of the most popular remixes is the category of Asian fusion. Immigrants from around the world have for centuries adapted their traditional dishes to incorporate native ingredients or to accommodate other tastes on US soil. The US has often been described as a “melting pot” – and though some now consider the metaphor outdated, it still holds true when it comes to food. Occasionally, Megaman will have to battle viruses or another Navi. After almost every battle, your time, as well as your Busting Level (which measures your busting level on a scale from 1 to S) is displayed, and you get a reward of money, battlechips, or a health refill. Play as Megaman is similar to Lan's, but occasionally, Megaman will run into viruses, or other Navis, that want to battle. When Lan jacks into an object connected to the net, control switches to Megaman. The majority of play takes place in the Cyberworld, in which you control Lan's Navi, Megaman. In the real world, you control Lan, who runs around talking to people and interacting with objects. Gameplay in this game takes place in two areas: the real world and the Cyberworld. The creator of Megaman, his inventions will aid Lan in his adventure.ĭr. Hikari - Lan's father is an engineering genius. Mamoru - Mamoru is a young boy with HBD who spends a lot of time in the hospital. She is Glyde's operator.Ĭhaud - A stubborn but incredibly skilled operator, Chaud is the Official Center's ace NetBattler. Yai - The daughter of a millionaire, Yai is a spoiled brat, although her riches will eventually prove useful. He shares many characteristics of his NetNavi, Gutsman. Never at a loss for energy, Mayl will prove helpful with her NetNavi, Roll.ĭex - The neighborhood bully, Dex is rather arrogant. Hikari, Lan's father, Megaman has more power than even he suspects. Megaman - Lan's faithful NetNavi and former brother. In this game, he has to save the world again from the WWW. Lan Hikari - The hero of the game and Megaman's operator, Lan is a very skilled NetBattler. Version 2.1 (1:29 AM EDT ) - 7 stars guide is all finished. Standard chip list complete, but some locations are missing. Version 2.0 (3:57 AM EDT ) - Epilogue is done. Version 1.0 (12:12 AM EDT ) - The main quest is complete, and I'm celebrating with some altogether crappy ASCII art. Version 0.9 (3:52 PM EDT ) - Chapter 7, Climbing The Under- Ranks, is complete, and lists have been updated. Version 0.75 (2:05 AM EDT ) - The chapter Hot! Hot! Hot! has been finished, and virus and chip lists have been updated. Version 0.55 (4:39 AM EDT ) - Walkthrough is complete up through Mamoru's Disease, with incomplete chip and virus lists. Version 0.44 (2:31 PM EDT ) - Walkthrough is complete up through the N1 Grand Prix, with incomplete chip and virus lists. Hi! Welcome to my MMBN3B walkthrough! I wrote this because I've always been a fan of MMBN, and there were practically no walkthroughs for this game on GameFAQs, so here we are! I've included the cutscenes for the beginning of each chapter because I do stuff like that! Remember that I do NOT leave out spoilers, because it's easier for me to write that way, and it's easier for you to read (trust me). Megaman Battle Network 3 Blue FAQ/Walkthrough Nintendo 3DS GameBoy Games, GBA Cheats, FAQs, Reviews, Walkthroughs Other FAQs By ME! Gameboy Advance Game Walkthroughs Light-Blue Star: Serenade Time TrialsĦ.1. Epilogue: Serenade (The Adventure Ends)ĥ.2. Chapter 8: Alpha (Running Out Of Time)Ĥ.9. Chapter 7: Drillman (Climbing The Under-Ranks)Ĥ.8. Chapter 5: Plantman (Mamoru's Disease) 1, 2Ĥ.7. Chapter 4: Desertman (The N1 Grand Prix)Ĥ.5. Chapter 3: Bubbleman (Dangerous Appliances)Ĥ.4. Chapter 2: Beastman (Trouble In The Zoo)Ĥ.3. Chapter 1: Flashman (The Story Begins)Ĥ.2. Megaman Battle Network 3 Blue FAQ WalkthroughĤ.1.
Indeed, if they did not, they would not be ways into transcendental phenomenology. But they all essentially involve the epoché. Husserl does, indeed, sketch different ways into phenomenology, and some of them are non-Cartesian in not being driven by the demand for apodicticity. "Eidetic" does not imply "transcendental." Moreover, Lotz's tying this first approach to a Cartesian "way" into phenomenology is a mistake. It is this alone that gets us out of the natural attitude and into a transcendental one. It is the first characteristic of phenomenology that is decisive. If the essence of phenomenology is the eidetic approach, and if this is already to be found in science and play, what is all the phenomenological fuss about? We already have the essence of the matter in hand in the natural attitude. This is already implicit in the previous point. Secondly, to focus exclusively on the eidetic character of phenomenology is totally to miss the radicality of that enterprise. In the absence of arguing such a case, Lotz's focus on play is gratuitous. Perhaps one could argue that play is the transcendental condition of science. As Lotz himself states at one point (23), eidetic variation is a standard procedure in theoretical science - a point that Husserl himself makes. First, there is no reason to focus on play as the "natural" key to imaginative variation. I find this account wholly unconvincing on two counts. Hence, Lotz claims, "We find phenomenological thinking - if we leave Husserl's technical conception of the epoché aside - rooted in anthropological elements that I have described as playing" (24). This is because the concept of play can be "developed within an anthroplogical perspective" (9). Not only does this approach make the phenomenological enterprise humanly intelligible, it roots phenomenology in anthropology. But imaginative variation is something that we are familiar with in the natural attitude. This, according to Husserl, gives us an insight into essences. We imaginatively vary phenomena, and in so doing come up against a limit to what we can thus imaginatively vary. Moreover, highlighting the eidetic nature of phenomenology would make this discipline an easily intelligible enterprise, because an eidetic investigation involves the employment of the imagination. It would tie phenomenology specifically to the "Cartesian way" into phenomenology and Husserl explicitly states that this is not the only way. But Husserl himself expresses misgivings about this quest. Searching for that which remains even if the world does not exist is to search for that of which we are absolutely certain. Lotz allies the former approach to a demand for apodicticity. Lotz's proposal is to privilege the second of these at the expense of the first. Secondly, phenomenology is an eidetic discipline: it concerns not individual objects or experiences, even when they have been "purified" by the epoché, but essences, the essential kinds of possible objects and experiences. First, it involves the epoché: the "bracketing" of our belief that a real world exists, therefore instituting a "reduction," or restriction, of what the phenomenologist is to investigate what holds good even if there is no such world. Husserl claimed that transcendental phenomenology is characterised by two fundamental features. This is a problem because, as Husserl repeatedly admitted, phenomenology involves taking up an unnatural attitude to the world and ourselves: one that is at variance with our everyday, and even scientific, ways of thought that are dominated by what Husserl called the "natural attitude." So what should induce us to relinquish this attitude, and follow Husserl's "unnatural" path? In the first part of the initial chapter of this book Christian Lotz offers an anodyne suggestion. Throughout his career Husserl was repeatedly vexed by the question of how to introduce transcendental phenomenology. Suffice it to say that this is a book on Husserl that addresses a number of issues that pertain to his philosophy. This is somewhat difficult in the present case, since the book consists of three chapters that do not really hang together and do not present a cumulative account. I would normally begin a review by giving a general account of what the reviewed book is about. However, even if pairs are showing, there is not an option to place a big bet or raising. The same betting and dealing of Five card stud apply. Casinos commonly use ace-to-5 ranking but, household games usually use ace-to-6. If you choose to raise, the general rule is that raises are either equal to or greater than the last bet or raise.įive card stud (and also draw poker) can be played low-card wins, both refer to this variant as Lowball. Low hand rankings can be found on the Poker Hand Ranking page.There may be only one bet and three raises per betting round.Big bets are allowed in the second round if one player (or more) has a pair. Players are not allowed to place big bets in the first round of betting.If the opening bet is a complete small bet, players may raise. If the player who placed the opening bet puts in the minimum ($2) other players must either complete a small bet ($5) or fold.The first player to bet can either bet the minimum ($2, the amount of the bring-in bet) or a full small bet ($5).Bring in bets are typically higher than the ante, perhaps $2. In the case of a bring-in bet, the ante is a very small bet, much smaller than the small bet.Small bets and big bets are fixed at the start of the game, for example, $5 and $10 respectively.Here are various bet specifications not covered in the instructions above: Five card stud is typically played as a fixed limit game. SIZE OF BETSīet size is for players to determine. Check out the page Poker Hand Rankingfor a fleshed out description of different hands and how they rank. The player with the best five-card hand wins the pot. The players who remain flip all their cards face-up. At the end of betting, dealer calls and the showdown begins. Another round of betting ensues, as always starting with the player with the highest hand. Bets from fourth street on are double.įifth Street: Players are dealt the last card face-up. Suits are commonly ranked in reverse alphabetical order. If there is a tie for low card use suit rankings to break the tie. Players paying the bring in bet has an option to bet more than the minimum. If you choose to play with a ‘bring in’ bet, the player with the lowest face-up card pays then betting proceeds as normal. THE DEAL & THE PLAYīefore the deal, each player pays the pre-determined ante to the pot.ĭeal starts with the player to the left of the dealer.įirst, the dealers hand each player one card face down (hole card) and one face up. Do to the nature of Stud poker it is easier for players to place more accurate bets according to the strength of cards their opponents have. Each player keeps a “hole” card which remains secret until the final showdown. Stud poker, however, is “open,” with player’s cards visible on the table. Previously, all other poker games were “closed,” meaning an individual’s cards were kept secret from other players. Five card stud poker was the first game of its kind. Stud poker originated in the 1860s, during the American Civil War. OBJECTIVE OF FIVE CARD STUD: To survive the game with the highest hand and win the pot at the final showdown. |
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